Project Ideas
Instructables Technology Projects
Library Makerspaces Pinterest Board
Projects from Exploratorium’s Tinkering Studio
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Websites
A Librarian’s Guide to Makerspaces: 16 Resources
Adafruit Industries: Unique & fun DIY electronics and kits
A librarian’s guide to maker resources
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Webinars
Archive of Makerspaces: A New Wave of Library Services–Westport (CT) Public Library
Archive of Makerspaces: A New Wave of Library Services–Cleveland Public Library
Archive of Makerspaces: A New Wave of Library Services–Detroit Public Library
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Podcasts
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Makerspaces
IXR: The Institute for Exploratory Research
Chattanooga Public Library: 4th Floor
Chicago Public Library: Maker Lab
Cleveland Public Library: Tech Central
North Carolina State University: Makerspace
Fayetteville Public Library: Fab Lab
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Maker Books compiled by Mara Siegel
Anderson, Chris. Makers: The New Industrial Revolution. New York: Crown Business, 2012. 9780307720955
Austin, John. Mini Weapons of Mass Destruction: Build Implements of
Spitball Warfare. Chicago, IL: Chicago Review, 2009. Print.
ISBN: 1556529538
Banzi, Massimo. Getting started with Arduino. Cambridge: Make Books/O’Reilly, 2009. 9780596155513
Barron, Natania. Geek Mom: Projects, Tips, and Adventures for Moms and Their 21st-Century Families. New York: Potter Craft, 2012. Print.
ISBN: 0823085929
Briggs, Jason. Python for Kids: A Guide for Beginners. San Francisco, CA: No Starch, 2012. Print. ISBN: 1593274076
Cantor, Doug. The Big Book of Hacks. San Francisco, CA: Weldon Owen, 2012. Print. ISBN: 1616283998
Ceceri, Kathy, and Samuel Carbaugh. Robotics: Discover the Science and Technology of the Future with 20 Projects. White River Junction, VT: Nomad, 2012. Print. ISBN: 1936749750
Connolly, Sean. The Book of Totally Irresponsible Science. New York:
Workman Pub., 2008. Print. ISBN: 9780761150206
Doorley, Scott, and Scott Witthoft. Make Space: How to Set the Stage for Creative Collaboration. Hoboken, NJ: John Wiley & Sons, 2012. Print. ISBN: 1118143728
Gurstelle, William. Backyard Ballistics: Build Potato Cannons, Paper Match Rockets, Cincinnati Fire Kites, Tennis Ball Mortars, and More Dynamite Devices. Chicago, IL: Chicago Review, 2012. ISBN: 1613740646
Foege, Alec. The Tinkerers: The Amateurs, DIYers, and Inventors Who Make America Great. New York: Basic Books, 2013, 9780465009237
Gauntlett , David. Making is connecting : the social meaning of creativity from DIY and knitting to YouTube and Web 2.0. Cambridge, UK ; Malden, MA : Polity Press, 2011. 9780745650029
Glenn, Joshua and Elizabeth Foy Larsen. Unbored: The Essential Field Guide to Serious Fun. New York: Bloomsbury , 2012. 9781608196418
Ito, Mizuko. Hanging Out, Messing Around, and Geeking Out. Cambridge, MA: MIT Press, 2009. 9780262013369
Kemp, Adam. Making the Makerspace Workshop: Turn your School, Library or Garage Into a Space for Creation. Make Books, Release date: August, 2013. 9781449355678
Lipson, Hod. Fabricated: The New World of 3D Printing. Indianapolis, Indiana : John Wiley & Sons, 2013 1118350634
Monk, Simon. 30 Arduino Projects for the Evil Genius. New York:
McGraw-Hill, 2010. ISBN: 007174133X
Monk, Simon. Arduino + Android Projects for the Evil Genius: Control
Arduino with Your Smartphone or Tablet. New York: McGraw-Hill, 2012. ISBN: 007177596X
Moss, Frank. The Sorcerers and Their Apprentices: How the Digital Magicians of the MIT Media Lab Are Creating the Innovative Technologies That Will Transform Our Lives. New York: Crown Business, 2011. 9780307589101
Nelson, David Erik. Snip, Burn, Solder, Shred: The $10 Electric Guitar and 24 More Dirt-cheap, DIY Diversions. San Francisco, CA: No Starch, 2010. ISBN: 1593272596
Parks, Bob. Makers: All Kinds of People Making Amazing Things In Garages, Basements, and Backyards. Sebastopol, CA: O’Reilly Media, 2006 9780596101886
Richardson, Matt, and Shawn Wallace. Getting Started with Raspberry Pi. New York: O’Reilly, 2013. Print. ISBN: 1449344216
Super Scratch Programming Adventure!: Learn to Program by Making Cool Games! N.p.: n.p., n.d. Print. ISBN: 1593274092
Sweigart, Al. “Invent with Python: Learn to Program by Making Computer Games.” Invent Your Own Computer Games with Python -. N.p., n.d. Web. 16 May 2013. <http://inventwithpython.com/chapters/>.
Tulley, Gever, and Julie Spiegler. Fifty Dangerous Things (you Should Let Your Children Do). New York: New American Library, 2011. Print.
ISBN: 0451234197
Wagner, Tony. Creating Innovators: The Making of Young People Who Will Change the World. Scribner, 2012. ISBN: 1451611498.
Walter-Herrmann, Julia and Corrine Buching, eds. FabLab: Of Machines, Makers and Inventors. Transcript Verlag, 2013. ISBN: 3837623823
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